Description

This is the first live tutorial I recorded so I had no idea what I will end up with. Basically I wanted to show how to get a high contrast hard light effect in Photoshop, almost HDR looking. I wanted to keep things realistic so I used the contrast masking technique to keep the original shadows of the model.

Resources: https://www.psdbox.com/tutorials/hard-light-effect-in-photoshop/

This tutorial can be followed in Adobe Elements as well.

Model stock image by Marcus Ranum: http://mjranum-stock.deviantart.com/
Background image by Julia Starr: http://night-fate-stock.deviantart.com/
Sky stock image by Pelleron Stock: http://pelleron-stock.deviantart.com/


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Metadata

Video ID 573
Youtube URL Hard Light Effects in Photoshop - (PSD Box)
Captions Available No
Captions Downloadable Yes
Playlists
Duration 00:27:18
Definition hd
Keywords
License youtube
Embeddable Yes
Views 2143393
Likes 15455
Dislikes 333
Favourites 0
Comments 869
Created 2017-05-04 1:00:47 PM
Updated 2017-05-04 1:15:30 PM

Captions

ASR: en

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you

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hey guys welcome to another photoshop

0:00:27.550,0:00:33.880
tutorial this is andre from PSD box calm

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and i have a new tutorial where i want

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to show you how to make some dramatic

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hard light effects in photoshop and this

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is a special tutorial somehow because i

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don't know exactly what i will do i

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already know the effect i created the

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effect on another image but i don't know

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the end result of this one you've

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already seen the result of this tutorial

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at the beginning of the video but i

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don't know what i will do so when i'm

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done with this i'll use that end result

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as the screenshot that you just seen at

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the beginning of the video i usually

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start with a background image and i

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chose this one but I want to have a

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portrait format not this landscape

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format so what i will do is use the crop

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tool to select part of the of this road

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like that and I'll extend this up a bit

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and maybe make it wider and right click

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and choose crop and the reason why I

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have this empty part here is because

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this I will mask this so the first thing

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I'll do is name this background and i

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created this layer mask and now i will

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use the gradient tool use black to white

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and i'll zoom in a bit now create this

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I'm press the shift key and click here

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and drag up like that and make sure you

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use the linear one not the reflected

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gradient and reverse it okay now i have

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the the sky is gone and i will open a

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new sky image i have a folder with sky

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stock images and i will open this stock

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image which i already used on another

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tutorial but i like how it looks so

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select all copy and paste it here and by

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the way if you have photoshop elements

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you will be able to follow this tutorial

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tutorial

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in photoshop elements as well and if you

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have any problems or have any questions

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just ask me but I think all the methods

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that i will use can be followed in

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photos in adobe elements so i have the

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sky there and while this as you can see

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they don't really match the first thing

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i want to do is refine the layer mask a

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bit make it smoother something like that

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and what I will have to do is adjust in

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this case I will adjust the sky to match

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this road because I want to have this

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kind of a orange look so I'll use maybe

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a photo filter or if not maybe a

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gradient map let's see photo filter and

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let's choose sabia for example well

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let's use warming and increase the

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density but let's see which one works

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best I like this one and let's let's try

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blend modes well let's let's leave this

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on normal and maybe try a gradient map

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and on the shadows will use this dark

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blue and for the highlights will use an

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orange like maybe this one and let's try

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this soft light black mode sulfide

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doesn't really work I think I'll stick

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with the with the photo filter only so

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just use the photo filter and I use the

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warming filter 81 and I said to density

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236 let's see if reserve luminosity well

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uncheck preserve luminosity it works

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best

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so the next thing I want to do is add a

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gradient map to affect the entire image

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well actually let's desaturate dissipate

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so use hue saturation and reduce

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saturation to minus 35 that looks nice

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and now add a photo filter but this in

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this case it we will it will affect the

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entire image so photo filter where are

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you right here and let's leave this one

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change to linear light and decrease the

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opacity way down like that but I don't

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like this color let's see some of the

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presets here well I don't like like let

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me use my own color and I kind of like

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this one and if you want more effect

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just increase that the density like so I

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want more contrast here so I'll add a

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gradient map and use the same colors

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blue and yellow something like that more

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orangey so click ok and let's see this

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to multiply and reduce the opacity let's

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try putting the photo filter on top of

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it and maybe increase the I'll use some

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brighter colors for the gradient map

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because we're using the x mode and that

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makes the whole image darker so if the

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image is too dark use brighter colors or

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lower the opacity so 215 it's ok and now

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just add some levels because I want more

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contrast on the mid-tones

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0.9 and increase the highlights not too

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much though ok so now have a bit more

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light more highlights here too much

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actually let's see this two point nine

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to five and increase the shadows a bit

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ok so that's that's our background so we

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went from this to this so now let's go

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ahead and add the model this is a model

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that I used on another tutorial and I'll

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i will also show you that that masking

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technique that i talked about so i have

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them on a separate layer the model

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extracted from the background and i will

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also use the original one because i want

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to use these original shadows i will

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move this two layers on on the other

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canvas so selected both layers press

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shift use the Move tool and let go here

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and the reason why i move them at the

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same time is because i want to have the

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extracted version of the model exactly

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on top of the original so because i need

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that in order to keep the shadows in

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place and the first thing I'll do is

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make them smaller like that I want to

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make sure that the shadow the shadows

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here reach the edge here on the canvas

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and I'll deactivate the extracted model

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let me rename this and this will be our

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shadow map

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and I'll deactivate this layer and what

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I will do is turn this into black and

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white so use hue/saturation reduce

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saturation 20 and i'll press ctrl I to

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invert the image because I'm repeating

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the same process as i did when i made

0:09:21.220,0:09:29.500
the contrast masking tutorial because i

0:09:25.870,0:09:31.590
want to have this shadows white and the

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background black so now all these levels

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to increase the shadows like that and

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also the mid-tones and now you can see

0:09:42.010,0:09:49.510
that i had this shadows white and the

0:09:43.930,0:09:52.720
background it's almost black and let's

0:09:49.510,0:10:00.520
see maybe I can use curves or you can

0:09:52.720,0:10:04.360
still use you can use levels again make

0:10:00.520,0:10:06.520
those shadows a bit brighter and click

0:10:04.360,0:10:09.790
OK and now I'll press ctrl I to invert

0:10:06.520,0:10:11.500
the image again so as you can see the

0:10:09.790,0:10:14.410
whole background is almost white and

0:10:11.500,0:10:16.030
back the shadows are dark and now what I

0:10:14.410,0:10:20.440
will do is change the blend mode of this

0:10:16.030,0:10:22.810
to multiply and now you can see that i

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had the shadows here and I'll reactivate

0:10:22.810,0:10:29.140
this layer and boom I have the shadows

0:10:27.760,0:10:34.120
here you can see the original shadows

0:10:29.140,0:10:36.310
are now are now on this on the canvas

0:10:34.120,0:10:37.540
and you don't see the rest of the image

0:10:36.310,0:10:40.480
only the shadows and if you want to

0:10:37.540,0:10:44.950
adjust that and if you want to adjust

0:10:40.480,0:10:47.680
that user levels again just play with

0:10:44.950,0:10:50.530
the mid-tones order or the shadows the

0:10:47.680,0:10:52.960
slider and you can adjust it you can

0:10:50.530,0:10:54.880
adjust how the shadows shadows look so

0:10:52.960,0:10:57.550
what i will do next is linked this layer

0:10:54.880,0:11:00.070
so that I so that if I move one of them

0:10:57.550,0:11:01.330
both move at the same time but one

0:11:00.070,0:11:05.010
problem that I see here is you can see

0:11:01.330,0:11:07.600
this hard hard edge there let me

0:11:05.010,0:11:10.090
deactivate that so you can see it so

0:11:07.600,0:11:14.260
I'll click the layer mask and use a soft

0:11:10.090,0:11:15.699
brush to get rid of that shadow there or

0:11:14.260,0:11:23.350
increase the brush

0:11:15.699,0:11:27.369
city okay and once I have the model here

0:11:23.350,0:11:30.449
what I want to do is work a bit on the

0:11:27.369,0:11:33.489
adjustment layers that i already have to

0:11:30.449,0:11:35.259
adjust the tone of the of the road here

0:11:33.489,0:11:40.269
because i don't really like how it looks

0:11:35.259,0:11:46.929
and this is the problem here the photo

0:11:40.269,0:11:48.279
filter to it adds it's too dark so I

0:11:46.929,0:11:50.559
like the color but I don't like the

0:11:48.279,0:11:54.339
contrast so let's lower the opacity to

0:11:50.559,0:11:57.779
about 15 and now looks a lot better and

0:11:54.339,0:12:03.809
maybe desaturate even more let's get to

0:11:57.779,0:12:05.859
minus-50 okay that looks a lot better

0:12:03.809,0:12:08.019
the next thing that I want to do is

0:12:05.859,0:12:10.359
reduce the opacity on the model as well

0:12:08.019,0:12:14.259
so I'll use a hue/saturation as clipping

0:12:10.359,0:12:19.839
mask and reduce the opacity to minus 35

0:12:14.259,0:12:24.299
something like that and another problem

0:12:19.839,0:12:29.259
that I see here on top from this shadow

0:12:24.299,0:12:38.230
later so I'll mask that using the brush

0:12:29.259,0:12:39.850
tool that's why I use that layer mask

0:12:38.230,0:12:42.609
there because i knew i would have some

0:12:39.850,0:12:46.899
problems with that with that shadow on

0:12:42.609,0:12:48.879
some of the areas so if i deactivate

0:12:46.899,0:12:52.529
this later you can see all the areas

0:12:48.879,0:12:52.529
that i don't need so i can mask those

0:12:53.489,0:13:00.249
the only part that i'm interested in is

0:12:56.499,0:13:03.579
the shadows here so only keep the part

0:13:00.249,0:13:08.379
that you need so now that I have the

0:13:03.579,0:13:11.289
model there I can start making that hard

0:13:08.379,0:13:13.989
light effect that I want and I will use

0:13:11.289,0:13:16.809
the the most important tool here is the

0:13:13.989,0:13:20.319
Dodge and burn so I'll create my Dodge

0:13:16.809,0:13:23.739
and burn layer I haven't habitat Oriole

0:13:20.319,0:13:25.569
on how I created that action what you do

0:13:23.739,0:13:27.909
is create a new layer fill it with fifty

0:13:25.569,0:13:29.980
percent gray and change the blend mode

0:13:27.909,0:13:32.230
to overlay if you want to see that

0:13:29.980,0:13:34.870
torial just go to my website or to my

0:13:32.230,0:13:37.690
channel and search dodge and burn and

0:13:34.870,0:13:39.640
you'll find the tutorial and for the

0:13:37.690,0:13:42.010
Dodge and burn process I will switch to

0:13:39.640,0:13:44.950
my tablet because it's quicker it's

0:13:42.010,0:13:46.210
easier for me to do and it's also easier

0:13:44.950,0:13:48.730
for you to listen because you will not

0:13:46.210,0:13:52.780
hear all those mouse clicks but you can

0:13:48.730,0:13:54.400
you can use the mouse it's the same you

0:13:52.780,0:13:57.970
can you can achieve the same effect with

0:13:54.400,0:14:01.690
the mouse so don't worry about that so I

0:13:57.970,0:14:03.640
will start with dodge tool and an

0:14:01.690,0:14:05.650
exposure of about ten percent is okay

0:14:03.640,0:14:10.170
make sure you have the range set to make

0:14:05.650,0:14:10.170
tones and start dodging the highlights

0:14:10.470,0:14:18.820
so just go over the highlights here in

0:14:14.680,0:14:23.350
the muscles on the legs part here of the

0:14:18.820,0:14:25.950
shoe and let me zoom in so this is the

0:14:23.350,0:14:28.060
process that takes a bit of time

0:14:25.950,0:14:31.180
actually this is the most important part

0:14:28.060,0:14:34.450
of this tutorial because this will give

0:14:31.180,0:14:38.140
you that hard light effect that you've

0:14:34.450,0:14:43.510
seen and also some of the filter that we

0:14:38.140,0:14:45.990
will add later but for now just used

0:14:43.510,0:14:45.990
dodge and burn

0:14:51.589,0:14:57.959
I'm just using the Dodge tool here on

0:14:53.970,0:14:59.820
the man's muscles and on the body let's

0:14:57.959,0:15:06.690
add some of the highlights here on the

0:14:59.820,0:15:19.110
head as well and especially on the folds

0:15:06.690,0:15:21.930
here on the pants it's better to use low

0:15:19.110,0:15:26.100
exposures and just go several times like

0:15:21.930,0:15:29.399
I'm doing now then using a high exposure

0:15:26.100,0:15:32.160
value and then just making a mistake and

0:15:29.399,0:15:34.850
having to go back if you make a really

0:15:32.160,0:15:39.149
really big mistake that you cannot fix

0:15:34.850,0:15:41.730
what you do in order to erase this is

0:15:39.149,0:15:46.019
just use the brush tool and set the

0:15:41.730,0:15:47.970
color to fifty percent gray and just

0:15:46.019,0:15:55.320
paint over it and you can see that the

0:15:47.970,0:15:58.110
effect is gone so let me dodge more here

0:15:55.320,0:16:01.079
on the legs I'll spend a few minutes

0:15:58.110,0:16:02.910
here just dodging and burning because as

0:16:01.079,0:16:06.540
as I said this is the most important

0:16:02.910,0:16:11.250
part of the process and you'll get some

0:16:06.540,0:16:14.279
quite interesting results and and if you

0:16:11.250,0:16:17.579
think this is a difficult process it's

0:16:14.279,0:16:19.170
just a matter of training your eyes to

0:16:17.579,0:16:25.740
see the highlights and the shadows and

0:16:19.170,0:16:29.910
with a bit of practice will get it so

0:16:25.740,0:16:32.550
right now i'm using the dodge tool to

0:16:29.910,0:16:40.019
dodge the highlights and let's go here

0:16:32.550,0:16:43.410
on the face as well and notice how i

0:16:40.019,0:16:46.079
continuously change the size of the

0:16:43.410,0:16:48.680
brush depending on the area today they

0:16:46.079,0:16:48.680
want to brush

0:16:55.920,0:17:03.300
and you'll see how how the body of the

0:17:00.340,0:17:09.850
man will change after using these tools

0:17:03.300,0:17:12.130
you'll see that in a second increase the

0:17:09.850,0:17:24.750
exposure just a bit here on the hands

0:17:12.130,0:17:29.980
because I need a stronger effect and

0:17:24.750,0:17:32.380
don't forget about the shoes here you

0:17:29.980,0:17:36.930
can see this part of the shoe is a lot

0:17:32.380,0:17:36.930
brighter so enhance those highlights

0:17:40.050,0:17:45.790
also the fingers and this part of the

0:17:42.550,0:17:49.590
hand and let's go with the hat a bit

0:17:45.790,0:17:51.610
more and let's switch to the burn tool

0:17:49.590,0:17:54.610
and the burn tool is a lot more

0:17:51.610,0:17:58.540
sensitive so to say have to use lower

0:17:54.610,0:18:01.210
exposure values that with the with a

0:17:58.540,0:18:05.760
dodge tool because I don't know for some

0:18:01.210,0:18:08.230
reason this one is more is more extreme

0:18:05.760,0:18:16.570
so when you use the burn tool use the

0:18:08.230,0:18:21.090
lower exposures and just burn the

0:18:16.570,0:18:24.160
shadows obviously you don't you don't

0:18:21.090,0:18:26.710
avoid the areas that you just dodged

0:18:24.160,0:18:29.470
otherwise you didn't get your just

0:18:26.710,0:18:32.650
undoing your own work so that's why I

0:18:29.470,0:18:36.150
had to adjust your brush to the to the

0:18:32.650,0:18:36.150
area that you're burning

0:19:16.700,0:19:21.960
obviously you can enhance the shadows if

0:19:19.529,0:19:24.299
you burn the ground here or you can add

0:19:21.960,0:19:31.139
more highlights let me switch to the

0:19:24.299,0:19:38.249
dodge tool and add some highlights here

0:19:31.139,0:19:53.100
on the floor and I want to burn that

0:19:38.249,0:19:55.799
part of the field there as well okay so

0:19:53.100,0:19:58.440
that's my Dodge and burn let's see it

0:19:55.799,0:20:01.169
before and after so before and after let

0:19:58.440,0:20:04.049
me zoom in a bit so you can see the

0:20:01.169,0:20:07.289
change before and after and if you wanna

0:20:04.049,0:20:09.269
if you want an even stronger effect you

0:20:07.289,0:20:11.940
can just duplicate this Dodge and burn

0:20:09.269,0:20:16.320
layer and you can see that now the image

0:20:11.940,0:20:19.110
is really really strong I don't really

0:20:16.320,0:20:23.190
like that so I'll reduce the opacity of

0:20:19.110,0:20:30.029
this layer to about forty percent even

0:20:23.190,0:20:32.070
more about fifteen percent actually i'll

0:20:30.029,0:20:35.610
delete it and leave only this one and

0:20:32.070,0:20:41.970
just burn just dodge and burn a little

0:20:35.610,0:20:45.059
more but you can duplicate the layer if

0:20:41.970,0:20:51.600
you want to and you'll get the same

0:20:45.059,0:20:56.129
effect once you're done with the Dodge

0:20:51.600,0:20:59.820
and burn you can create the stamp

0:20:56.129,0:21:02.940
pressing shift ctrl alt + e make sure

0:20:59.820,0:21:08.820
you select the top layer first and with

0:21:02.940,0:21:11.350
this layer created go to filter other

0:21:08.820,0:21:14.220
and set high pass

0:21:11.350,0:21:18.190
and this is where you create a sort of a

0:21:14.220,0:21:20.830
HDR look and I'll use about let's go

0:21:18.190,0:21:24.820
with five pixels click OK and set the

0:21:20.830,0:21:27.160
blend mode of this to overlay and it

0:21:24.820,0:21:30.160
just sharpens the image of it and it

0:21:27.160,0:21:33.070
adds more contrast and with this layer

0:21:30.160,0:21:36.250
selected go to filter artistic and

0:21:33.070,0:21:39.970
choose paint outs and then make sure to

0:21:36.250,0:21:44.110
select set the brush size to one set

0:21:39.970,0:21:46.090
sharpness to about three or four and I

0:21:44.110,0:21:49.020
should have the brush type set to simple

0:21:46.090,0:21:52.809
and click OK and that will add even more

0:21:49.020,0:21:55.179
sharpness to the image so as you can see

0:21:52.809,0:21:59.510
it adds a lot more contrast and

0:21:55.179,0:22:02.060
sharpness to do to the entire image

0:21:59.510,0:22:04.880
once you're done with that create

0:22:02.060,0:22:08.270
another stamp pressing again shift ctrl

0:22:04.880,0:22:12.290
alt + e and this time I will turn this

0:22:08.270,0:22:14.780
into a smart object because I will apply

0:22:12.290,0:22:16.730
the I will apply some filters which I

0:22:14.780,0:22:19.370
want to be able to modify if I want to

0:22:16.730,0:22:22.250
and the first filter that I will apply

0:22:19.370,0:22:25.510
is the lighting effect filter which I

0:22:22.250,0:22:28.900
like a lot I'll go to filter render

0:22:25.510,0:22:28.900
lighting effects

0:22:28.980,0:22:39.840
just play with this the spotlight here

0:22:33.900,0:22:41.970
and I want it to big data that I want to

0:22:39.840,0:22:47.640
like to be to come from here from the

0:22:41.970,0:22:52.350
top right and i'll set the intensity to

0:22:47.640,0:22:54.690
about 13 always check and uncheck the

0:22:52.350,0:22:58.350
preview suit so you can see how what

0:22:54.690,0:22:59.700
you're doing increase the material

0:22:58.350,0:23:04.070
because i want to have more contrast

0:22:59.700,0:23:08.190
I'll decrease the focus and just make it

0:23:04.070,0:23:14.160
bit bigger and I want to have some

0:23:08.190,0:23:16.230
shadows on this part of the image so

0:23:14.160,0:23:18.809
that's why i use the smart object

0:23:16.230,0:23:20.910
because when i click ok if i don't like

0:23:18.809,0:23:24.840
that i can come back and tweak the

0:23:20.910,0:23:27.929
settings here let's see how well we've

0:23:24.840,0:23:31.380
done so far so before and after you can

0:23:27.929,0:23:35.610
see dot that strong shadow there and

0:23:31.380,0:23:37.400
this part of the image is brighter and I

0:23:35.610,0:23:40.410
can't like how that looks but let me

0:23:37.400,0:23:45.840
change the color of the light just a bit

0:23:40.410,0:23:50.130
add more yellow and click OK it makes

0:23:45.840,0:23:52.710
the image a bit more yellow and the next

0:23:50.130,0:23:57.059
filter that I will apply actually it's

0:23:52.710,0:23:58.799
an adjustment is the shadow and

0:23:57.059,0:24:01.530
highlights this is an adjustment that I

0:23:58.799,0:24:04.950
don't really use too often but I really

0:24:01.530,0:24:08.160
like how how the image looks in if you

0:24:04.950,0:24:12.570
use adobe elements this adjustment is

0:24:08.160,0:24:14.549
under the enhanced menu may be any

0:24:12.570,0:24:17.730
weights to you can find it on the menu

0:24:14.549,0:24:20.820
there and but it has only about three

0:24:17.730,0:24:22.620
sliders it's a lot simpler to use in

0:24:20.820,0:24:25.260
this one this is a bit more advanced and

0:24:22.620,0:24:27.630
what I want to do is well leave the

0:24:25.260,0:24:30.059
shadow of how they are maybe remove some

0:24:27.630,0:24:31.890
of the shadows with this slider here you

0:24:30.059,0:24:34.799
can make the shot the shadows a bit

0:24:31.890,0:24:38.790
brighter and again please play with the

0:24:34.799,0:24:41.070
Tomah with something like that maybe

0:24:38.790,0:24:42.799
let's see what the radius does yeah i

0:24:41.070,0:24:46.350
like how how that works

0:24:42.799,0:24:49.200
check the contrast here when I when I

0:24:46.350,0:24:53.700
change the radius it makes the image a

0:24:49.200,0:24:57.450
lot stronger it adds almost like an HDR

0:24:53.700,0:24:59.909
load to it I won't touch the highlights

0:24:57.450,0:25:01.559
I already like how they look and what I

0:24:59.909,0:25:03.779
really want to change is the midterm

0:25:01.559,0:25:06.240
contrast this is the one thing that I

0:25:03.779,0:25:09.299
like of this adjustment the midterm

0:25:06.240,0:25:13.110
contrast you can increase the contrast

0:25:09.299,0:25:15.740
on the mid-tones so you can really get a

0:25:13.110,0:25:18.269
high contrast image but don't overdo it

0:25:15.740,0:25:22.289
so let's see a preview before and after

0:25:18.269,0:25:29.570
so we added a bit of light on the

0:25:22.289,0:25:33.360
shadows there and let's click ok so

0:25:29.570,0:25:37.080
before and after you can see how they

0:25:33.360,0:25:40.169
how the image looks now if you want an

0:25:37.080,0:25:44.610
even stronger lighting effect what you

0:25:40.169,0:25:50.820
can do is create another stamp and go to

0:25:44.610,0:25:55.830
filter sharpen unsharp mask and increase

0:25:50.820,0:26:00.360
the radius to about out of 20 pixels and

0:25:55.830,0:26:05.159
you zoom out a bit and set the amount to

0:26:00.360,0:26:09.600
let's see seventy seventy percent and

0:26:05.159,0:26:12.419
use a radius of about twenty pixels yeah

0:26:09.600,0:26:16.500
that's okay now change the blend mode of

0:26:12.419,0:26:19.559
this to darken and you can reduce the

0:26:16.500,0:26:22.559
opacity to about fifty percent and now

0:26:19.559,0:26:26.429
duplicate the layer and change the blend

0:26:22.559,0:26:28.049
mode to lighten and you can group this

0:26:26.429,0:26:29.820
while I feel let's leave the opacity of

0:26:28.049,0:26:34.409
both of them two to one hundred percent

0:26:29.820,0:26:36.059
and select both of them group them and

0:26:34.409,0:26:37.980
now we can change the opacity of the

0:26:36.059,0:26:41.039
whole group to adjust the amount of

0:26:37.980,0:26:49.519
effect that that we want so this is the

0:26:41.039,0:26:51.789
before and after so that's my hard

0:26:49.519,0:26:55.039
dramatic light effect

0:26:51.789,0:26:58.970
that I achieved remember that we started

0:26:55.039,0:27:04.159
from here and well well this is what I

0:26:58.970,0:27:06.380
got I hope you liked the tutorial if you

0:27:04.159,0:27:09.730
did make sure you subscribe to my videos

0:27:06.380,0:27:13.490
I have a lot of tutorials coming up of

0:27:09.730,0:27:16.520
manipulations techniques and stuff like

0:27:13.490,0:27:18.880
that so thanks for watching and see you

0:27:16.520,0:27:18.880
next time

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